![]() ![]() Lo, an unguarded Death Card!Įffect: Real war mode – limited HUD, friendly-fire is on, and you’ll bleed out in half the time. Right after the opening cinema, sprint to the symmetrical subway tunnel on your left. Just beyond that, on the right side if you’re facing Shuri Castle, there’s a small shack with a Death Card nestled in it.Įffect: Shots won’t draw blood, but will instead splatter paint. ![]() Having taken out the first two mortars, head up the stairs and take care of the third. You’ll be invincible, but armed with only the knife. You’ll see a crude stone structure housing a hanging corpse and a Death Card.Įffect: Get three kills in five seconds and you be momentarily rewarded with Rage mode. After you blow up the first bunker, head to the left of the level. Against the wall in the exploderized bathroom below is where you’ll find your Death Card.Įffect: You can now shoot your downed co-op buddies to revive them.Įmerge from the caves, grab the Satchel charges and get ready to take out some 200MM gun bunkers. ![]() Slip to the right and drop through the hole in the floor. Move past the German infested kitchen and approach the firefight on the balcony. Move into the enclave and find your Death Card next to a slumped soldier.Įffect: Billed as “a different kind of war.” Enemies are now back from the dead. You can almost make out the tip of the helmet over the wall. Enemies will die by headshot only.Įnter the asylum, and move to the left as safely as you can. Either way, a small hallway bridges both pathways and contains a Death Card right in the middle.Įffect: Again, not body armor for you. Staying to the left is easier, but both paths lead to the same place. Head into the caves and once you dispose of your Japanese aggressors note that your pathways fork. Enemies will now take less grenade damage. If you’ve hit the second mortar stronghold, you’ve gone too far.Įffect: Not as in your Flak Jacket. Take out the embedded machine gunners, and all the other baddies in the area while keeping an eye out for a darkened bunker on the left. Before exiting, head into the first stable on the right and you’ll find a Death Card staked next to a rotting cow corpse.Įffect: Your health is only recharged by killing enemies, or vampirically.Īfter burn-inating the first mortar hold, head back and to the left towards the second. Before following him into the next room, look carefully behind the bar and you’ll find a Death Card in the far corner.Įffect: Say goodbye to firearms – you’re armed with nothing but a knife and rocks?Īfter disposing of a tank, sit tight for the short cinema in a barn. Right after following Reznov into the first building, wait for him to open up access to the bar. No more dropped guns = extremely scarce ammunition. You should be able to make out the silhouette of your brand new Death Card.Įffect: Enemies take their weapons into the great beyond. ![]() Before you pass through the structure and on to the outside, look for a small lantern barely lighting the darkened room. In the very right corner of the large bunker, you can clearly see the Card standing in the brush.Įffect: You’ll get explosive pistol rounds while downed.ĭispose of as many enemies as possible before running into the building. Exit the tunnel and dispose of your adversaries, practically unaware. Once you’re facing the large Japanese bunker, tuck and run into the trench on your right. It’s a damned good vantage point - and looky there - your first Death Card! Enjoy it, this is one of the only times it’ll be this easy.Įffect: Enemies will take less bullet damage. Immediately following getting your gun in the opening cinematic, veer right and head into the first open shack. Effect: Thunder: Headshots now cause enemies to explode! ![]()
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